Fire Emblem 3 Houses Best Way to Get Teacher Exp
Changing classes in Fire Keepsake games has always been important, allowing units to unlock new skills and abilities. Fire Emblem: Three Houses is no different, but the class organization has been majorly overhauled for this game. If you call back information technology'southward equally elementary as popping an detail once someone hits level 20, think again. Here's everything you need to know nigh the class system in Burn down Emblem: Three Houses.
STARTING AT THE BOTTOM
Most of the units in your chosen house will start out at Nobles or Commoners. This is the bottom rung of the class system, excelling at not much at all.
You'll chop-chop hit level 5 with these units, allowing you lot to re-form them into one of four basic classes. To do that, though, you'll need two things: a Beginner Seal and the requisite skill level to pass their Certification test.
The Beginner Seal is easily attained. You'll find a handful of them on enemy units and you lot tin purchase even more than from the in-game Market.
The Certification test is trickier.
CERTIFICATION REQUIREMENTS
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In addition to the level requirement (5 for beginner classes, 10 for intermediate, and and then on) and the Seal requirement, you lot'll need certain skill levels to laissez passer your Certification examination.
Equally an example, let's say I want Byleth (the player graphic symbol) to become a Fighter. Condign Fighter requires a skill level of D or higher in either Axes, Bows, or Brawling.
Increasing skill levels is simple: The more you lot use the skill, the more than your skill will increase. Even the lowest skill levels can use Training and Fe weapons, allowing you to rank up from the bottom.
The early on classes demand footling. Passing the requirement of just 1 of these skills should be enough to guarantee that you pass your Certification test. But higher level classes will be more demanding: the Bow Knight, for example, requires a C rank in Lances and A ranks in both Riding and Bows.
At that place is some requite to this arrangement, though. If y'all laissez passer the requirements for Riding and Bows, but your Lance skills are poor, y'all may be given a seventy% adventure to pass your Certification test. This will relieve you the headache of having to rank upward Lances, simply if you lot fail, yous'll waste the Seal used for that examination. Subsequently-game seals can be expensive and rare, then it may not be worth the risk.
HOW DO I LEVEL UP ARMOR, RIDING, AND Flying?
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None of the basic classes allow for units to use heavy armor, horses, or the flying pegasus. Which begs the question: How exercise you level up those skills? That's where your studies come up in.
Every week, you volition teach all of your units in the classroom. Before teaching them, you tin can select their goals. Effectively these goals volition affect which skills they'll increment the fastest. So if you want to train someone to be a Cavalier, you'll want to select Lances and Riding as their skills. You won't exist able to learn Riding experience in combat until yous unlock a grade with a horse, merely the classroom solves this problem, letting you lot rank up these unused skills with ease.
Notation: Students will be able to take direct tutoring from you if their motivation meter is high. To ensure a loftier motivation, head to the cafeteria and have luncheon with the students yous nearly want to train.
There are other ways to increase skill levels around the school. Choir practice, for case, volition increase the Faith skill (used primarily for White Magic and healing spells). Group Tasks are besides handy for increasing Heavy Armor, Riding, and Flying skills. Only pick a pair of students and drop them into one of the three available tasks to accept them rank upwards that skill each week.
Since Byleth is doing the educational activity, you may be wondering how y'all can direct increase Byleth's skill levels outside of combat. The other teachers around school come up in handy here. Each is trained in a handful of skills and will increase the ane y'all select. Seteth is skilful at Flight, whereas Alois is more focused on melee skills. Every skill is covered by at least 1 teacher, and then it doesn't hurt to get friendly.
WHEN SHOULD I CHANGE CLASSES?
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In previous Burn down Emblem games, it was always a adept thought to change classes once you hit the level cap for that grade. In Three Houses, in that location is no class-based level cap, but at that place is an platonic time to switch classes.
Each grade has an exclusive skill or passive ability that you tin earn through repeated use of that class.
The Unit Exp meter will fill in small increments every bit you apply a given form in combat. Once it's completely filled, the unit will larn that form's exclusive perks. An example: Leveling up the bones Monk course unlocks a passive ability that grants +2 to the unit of measurement's Magic slot and an active ability, Draw Back, which lets you elevate a friendly unit astern by one space.
Early classes require less experience to unlock their skills, whereas later ones may take several hours of gameplay fourth dimension before the meter fills up. Information technology'due south worth waiting, though, as later classes tend to accept much more powerful unlockables. The Mage grade unlocks an ability called Fiendish Accident that increases magic harm by 6 every time your unit initiates an attack. Unfortunately the game doesn't tell you what y'all'll unlock by maxing out a class, and then you tin can either roll the dice or head online for some answers.
Notation: Some abilities you unlock from classes won't automatically be equipped, since you tin can but have five custom abilities at one time. To swap in a different one, select Inventory and whorl downwards to Abilities. Here you can run across all of the abilities that are available for each of your units.
WHAT IF I WANT TO SKIP A Course? OR Get Dorsum TO AN OLD Class?
You may observe yourself with the requisite skill levels for a much college form than the 1 you're currently at. If you lot think you can pass the Certification examination and you have the required Seal, at that place's non a lot of downside in skipping ahead like that. The 3 Houses class system is super flexible, assuasive you to skip alee or even alter back to previously unlocked classes. You won't fifty-fifty lose the progress you made toward maxing out that class.
If you've made it this far without your encephalon melting, congrats! There's a ton to take in with Burn down Emblem: Three Houses, and you can really spend hours diving through menus trying to grok this stuff. On the bright side, if you're but looking to have a good time and savour the story, playing on Normal will make the game incredibly like shooting fish in a barrel, letting you ignore most of the super intense nitty gritty features. For the rest of you, at present's a good fourth dimension to study up.
Source: https://www.polygon.com/guides/2019/7/12/20690742/fire-emblem-three-houses-class-system-units-skill-levels-certification-test
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